Okay so thankfully, I was able to get my up key working! That does help somewhat with my impression of the review upon playing a second time. So.... there is a lot that I like and some things that I felt needed some polish.
One of the biggest strengths going for this right now is that you have the Johnen Vazquez art style going for it which, I realize that may have not been the intent but that's the vibe I'm getting from it. I actually think can really suit the game play going on here! That's a huge plus in of itself and I think that there's a lot I can appreciate from the artist on this one!
Gameplay wise I feel that things could be smoothed out. I like the idea behind the game design where you're using the rain to either attack or jump, it does give a sense of timing that needs to be utilized. The game feels a little janky at times to control the character, but when you learn how to combine some of the attacks like using the double jump with 'W' to a dash using the 'down arrow' it does actually help you navigate a bit quicker than normally running. I do wish that there was some customizable controls in the case that one is using a PS5 controller which... I think this game was developed with a keyboard or Xbox controller in mind.
Sound design is good, though I feel there could have been more done to better suit the atmosphere of the level. But then again maybe I'm just nitpicking on that to a certain degree. I do like the theme of it overall.
There's a lot of promise here but the game does feel that it's calling for more polish. Would love to go back to this one and see if I can beat the first boss with what I've been able to do so far.